On last weeks Friday session we were given a task during class to get in groups 3 and to do interviews. The idea was that one person will be the interviewer, one the the note taker and one the interviewee and the interviewer will choose at randomly a question from the ones that we were given and ask and relate the interview to that question. We had 5 minutes for the interview and after one was done we would swap position, so everybody could have a turn in each role.
This was an interesting experiment and good experience to answer random questions that were not game industry related as well as asking them and trying to develop an interview from that in 5 minutes. Some people found the role of the interviewer very intimidating, because it is something unnatural for students like us to be in this position. I thought that it was interesting to be the interviewer, but that was only because I had this experience in May while working for a small company. They were looking at hiring other arts to work for the company and as I was the only artist currently working at the company I was required to attend the interviews and ask questions with other two guys. It was an interesting experience, because it was the first time I ever did something like this and also being on the other side of the table to ask the questions and trying to find good and bad things in the candidate to determined if they will fit the role or not.
I believe that this was a good experience for everybody to experience this in a different environment and that it gave everybody an idea of how to approach an interview, which is to level the plain field and treat it more like a conversation with the interviewer than an interview.
Next Friday, we will have a guest lecture from Mark Ranson an environment artist at Rock steady, which will be a good experience to see what he has done in industry, how he has approached preparing and applying for jobs and his experience in the industry, so keep a look at for another update on how that went.
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